Wednesday, June 17, 2009

Inspiration Via Photoshop (Part 3)










Images Copyright R. J. Kuntz, 2009

Inspiration Via Photoshop (Part 2)

Images Copyright R. J. Kuntz, 2009.








Two new old-school pieces.



Crossing the Slime Cave

Barbed Devil

Tuesday, June 16, 2009

Inspiration Via Photoshop
















I have played around with PS to create weird images over the years that I oftentimes derive inspiration from for writing/designing. Here's a few, all Copyright 2009, R. J. Kuntz.

(S4) Tourney Mod/WinterCon V


Does anyone have a clue (Allan?) who rendered this drawing back then?

BIG Thank You!

To these folks who have made my life as a hectic President and Writer for PPP worthwhile as of late:

Doug Rhea...
Ramsey Dow...
ATOM...

Three very spot-on people who have always been in PPP's court. Thanks guys! :)

CAS1 2nd Printing, Less than 20 Copies Available!

2/3 of the the limited 2nd print run has been exhausted. Thanks to the purchasers for making this a success. I expect at this rate that by the end of the week there will be little or none remaining.

Also thanks to those that purchased some of the special items. All of the above helps fund operations.

Monday, June 15, 2009

And the Search Continues

I had several writers wanting to write for PPP, got assigned projects, and then... disappeared.

So. I am still in need of male or female designers who are:

1) Creative
2) Can meet deadlines
3) Can work with me over the phone, by email and coordinate on many upcoming projects
4) We have standard rates and above-standard


Contact me, I am home all day, working, working, working: rjk@pied-piper-publishing.com

Special Items

Pied Piper has some collectibles for sale that I just updated

Here.

The proceeds will be used to fund our ongoing operations.

Thanks!

More "Dhalt" From ATOM


The bust of Dhalt. As Steven Wright would say: "His arms and legs are in the OTHER museum..."

Friday, June 12, 2009

Dhalt: Lesser God from the Original Campaign


ATOM's excellent FC illustration for my upcoming work on "Dhalt", who EGG first experienced through the chapel he entered in my prelude adventure for him to WG5. I will be recapping EGG's adventure into the chapel as well as providing a short adventure and tons of detail surrounding this most mysterious god. The project is due to be released in 6 weeks. ATOM is also doing the interior illustrations. Good work, Andrew.

Ship of Fools Contest (Winner)

Heruka won the contest hands down. He receives the honorarium and the mention in the upcoming booklet containing it, which will most likely be an addenda to ERKAT or Daemonic & Arcane.

Congrats Heruka, and good design work!

Cairn of the Skeleton King 2nd Printing Available!

PPP has 60 copies of CAS1, Cairn of the Skeleton King available for order, first come first serve.

ALSO: I have listed some special items for sale here.

Enjoy!

Tower of Blood (CAS2) should be available in 1-2 weeks.

Two Likely DMs (Old Codgers)


I came across this old pict of myself and EGG taken at Milwaukee GameFest many years ago. He was in a wheelchair and I was recovering from a broken leg and was using a cane. We were great together, like Laurel and Hardy. We went on to give Peter Bradley and Dungeon Delver and their compatriots a very hard time (well, we TPKed the lot, actually, but not because we wanted to...) in an adventure set on the Yggsburgh outdoor. I'm always fondly reminded of the old codger in so many ways, almost daily.

Thursday, June 11, 2009

Greyhawk Castle Levels (Poll)

As many are aware I am about ordering he Six levels out of the many I have for publication through PPP. A design question has come up in lieu of maintaining the flavor of the originals: How detailed would DMs want these to be in relation to what they actually were? I have polarized here between fully re-fleshing each and every encounter area as opposed to lightly expanding on the notes/ideas as originally presented. I favor the latter, as my skills are generally excellent in separating the wheat from the chaff, anyway.

The very first level will set the tone for the rest; and, oppositely, the more detail that is added, the longer these will take to get to publication and the lengthier the work.

So, what do fans favor: A light approach that details salient parts? Or fully fleshed portrayals, which would be more than was actually there to begin with (i.e., expanding content beyond the original conceptual range)?