Tuesday, February 2, 2010
Dave Hickey on The Evils of Creationism: Art History According to Darwin October 21, 2009
Monday, February 1, 2010
Poul Anderson's "On Thud & Blunder"
While organizing files with a future mind to referencing I came across this gem which I have quoted from for one of my future essays. This is well worth reading for anyone crafting fantasy worlds, tales, fiction and/or FRPG related matter. From one of our undeniable Masters... Poul Anderson. Here's a partial, then the link to the rest at SFWA.
... " With one stroke of his fifty-pound sword, Gnorts the Barbarian lopped off the head of Nialliv the Wizard. It flew through the air, still sneering, while Gnorts clove two royal guardsmen from vizor through breasplate to steel jockstrap. As he whirled to escape, an arrow glanced off his own chainmail. Then he was gone from the room, into the midnight city. Easily outrunning pursuit, he took a few sentries at the gate by surprise. For a moment, arms and legs hailed around him through showers of blood; then he had opened the gate and was free. A caravan of merchants, waiting to enter at dawn, was camped nearby. Seeing a magnificent stallion tethered, Gnorts released it, twisted the rope into a bridle, and rode it off bareback. After galloping several miles, he encountered a mounted patrol that challenged him. Immediately he plunged into the thick of the cavalrymen, swinging his blade right and left with deadly effect, rearing up his steed to bring its forefeet against one knight who dared to confront him directly. Then it was only to gallop onward. Winter winds lashed his body, attired in nothing more than a bearskin kilt, but he ignored the cold. Sunrise revealed the shore and his waiting longship. He knew the swift-sailing craft could bring him across five hundred leagues of monster-infested ocean in time for him to snatch the maiden princess Elamef away from evil Baron Rehcel while she remained a maiden — not that he intended to leave her in that condition … .
Sunday, January 31, 2010
DimeNovels
Friday, January 29, 2010
Black Festival Going to Press
I am proud and excited to offer our first Swords & Sorcery fiction in the form of my novella, "Black Festival."
My Barbarian Frank, Wolfar, dominates this tale of 20,000+ words along with his off-and-on companion the rogue, Thekela. Written in the style of Gardner Fox's and REH's Kyrik and Conan tales, I know that this will satisfy. This will soon be available from Noble Knight games (link above). We are only issuing 150 impressions and they will be signed and numbered by myself. Be looking for a *specific* release date in the next 2 weeks from myself and NKG.
If anyone has questions, feel free to ask away. Here's the prolog and back page matter...
Wednesday, January 27, 2010
Gary Con II, Honoring the Memory of The Father of Role-Playing Games
Greetings Seekers,
The Gary Con II Event catalogue is posted on the website (www.garycon.com/registration/2010_catalog.pdf). Check out the Distinguished Guests (including Robilar himself!) and the featured events. Everyone that pre-registers will be able to reserve 2 slots before the doors open. Featured events will fill up quickly- so don't delay.
For those that don't know, Gary Con II will be held 19-21 March at the Lodge at Geneva Ridge in beautiful Lake Geneva, WI. Go to the Gary Con website to pre-register (www.garycon.com). It is only $20 for all three days!
I look forward to seeing you all there, playing games and honoring the memory of The father of Role-Playing Games.
Luke Gygax
Tuesday, January 26, 2010
Jessica Amanda Salmonson
Another great author of both fantasy/horror-fiction and non-fiction, and a superb book that I am reading of hers--The Encyclopedia of Amazons--and well worth the time spent for inspiration regarding woman warriors, past to (near) present.
Also note her website here which is a treasure trove of information (including extensive essays) on fantasy, legend and the supernatural. Thanks Jessica (and all of her friends and associates)!
Sunday, January 24, 2010
From the Desk Top: The Pursuit of Good Game Design
Friday, January 22, 2010
Re: Creative Stirrings. What is that metallic ball that has a sponge-like substance within it?
Spheres discussed on LotGD post called Creative Stirrings referring to JournalizeThis post The Problem with ScienceThe following is text from an article summarizing several accounts of Mystery Spheres Baffle Nasa:
A balanced and concentric ringed mystery spheroid
The riddle of the rotating spheres, that rotate completely, twice a year, on their own axis – "baffle NASA scientists"Man and rock. Stones, which are billions of years old and rotate on their axes, while in a vibration free environment, captured the attention of Mr. John Hund of Pietersburg fifteen years ago. Review previously published reports about Hund's journey to the Gestoptesfontein mine near Ottosdal in the Northern Province where he found a stone just like the one he read about and saw in the Klerksdorp museum.
While playing with the stone on a very flat surface at a restaurant one day, Hund realized it was very well balanced. He took it to the California Space Institute at the University of California to have tests done to determine just how well balanced it was. "It turned out that the balance is so fine, it exceeded the limit of their measuring technology and these are the guys who make gyrocompasses for NASA.
The stone is balanced to within one-hundred thousandths of an inch from absolute perfection," explains Hund. Nobody knows what these stones are. One NASA scientist told Hund that they do not have the technology to create anything as finely balanced as this. He said the only way that either nature or human technology could create something so finely balanced would be in zero gravity.
Here is an extract of Mr. Hund's letter:
The existence of the sphere came to my attetion ca 1977 while removing endangered rock engravings from the site where pyrophyllite or "wonderstone", as it is commonly known in the region, is mined on the farm Gestoptefontein (meaning plugged fountain) near the little village of Ottosdal about 110 km from Klerksdorp in South Africa's Northwest Province.
I was intrigued by the form of the spheres, grooves around the middle and the fact that they are as hard as steel, while the material (pyrophyllite) in which they are found, is as soft as limestone with a count of only 3 on the Moh scale.
As you probably know, pyrophyllite (Al2 Si4 O10 (OH)2) is a secondary mineral and the deposits were formed by a process of sedimentation. On Gestoptefontein volcanic activity was responsible for the forming of outcrops varying in height from about 10 to 100 meters. The smooth and relatively soft surface on the slopes were ideal for the prehistoric dwellers (San) to make their engravings of animal and abstract designs.
On Gestoptefontein these outcrops were "swan" into huge pieces by means of twisted steel cables running zig-zag on pulleys for several kilometers. These blocks were then cut by the same method into more manageable pieces of about 500 x 500 mm. Occasionally the "sawing cable" got stuck on one of the metal spheres embedded in the pyrophyllite.
They vary in size from " 30 – 50 mm in diameter and have perfectly concentric grooves round the center as if they were molded. Inside the hard "shell" some have a spongy substance, while in others it resembles charcoal.
When only partly embedded so that they can be seen on the surface, they are not all spheres, but some are also oblong in form.
According to Professor Andries Bisschoff of the University of Potchefstroom (retired some years ago) they are limonite concretions. Due to the relative scarcity of the spheres and the almost impossibility for outsiders to obtain samples from the mine, his conclusions have not been verified by other scientists.
It is very strange that the grooves are always and only round the center. Mr. Credo Mutwa, a notorious witch doctor from the city of Soweto was brought to the museum by a TV – team some years ago and he as well as some amateur archaeologists believed the spheres to be from outer space. It is also hard for me to believe their theory. The original sphere exhibited in this museum was stolen by a white sangoma (witch – doctor) - not Mr. Mutwa, for its supposedly magic qualities and was never retrieved.
Inquiries were made from all over the world about this phenomenon. Countries include Canada, Switzerland, Denmark, Germany, England, USA, Norway, France and Botswana. Institutions such as the University of South Florida, Miles Price and Associates, the Society for Physic Advancement (S.A), Kokkolan Kaupunchi (Finland), Esotera (Germany) Geologisches Institut der Universiteit Pleicherwall (Germany), the Department of Philosophy UICC (Chicago), Danfoss (Denmark), Illustreret Videnskab (Coppenhagen), Louisiana Geological Survey, Gale Research Company (Michigan) and Search and Research Institute of Florida also made inquiries.
I wrote NASA HQ, to confirm or deny this in 2000, and never received a reply. Mr. Hund's letter was removed from the Klerksdorp Museum page, afterwards, when I checked back some time later, and the page re-designed.
߃--¹¹
Psybertronist
Text from:
Mystery Spheres Baffle Nasa
References:
Off the Record. Ted Loman interviews Micheal Cremo
Forbidden Archeology Secret Discoveries of Early Man
Govardhan Hill Publishing
Closest Natural Mineral to Compare With
The Metamorphic Conjecture of Origin
Manganese Oxide Considerations in Metamorphic Conjecture
Pyrite Nodules Resemblance in Metamorphic Conjecture
Images: Gallery of Mystery
Thursday, January 21, 2010
"Welcome Back to the Creative Fold." Extracted from my In Progress Memoirs
Creative Stirrings
1) I have posted this link before, but cannot recommend enough the diversity of illustration and art contained at this blog.
2) The Journalizer's blog "Journalize This" raises numerous avenues of thought, expression and dare I say "concern" with her recent post here. Now what is that metallic ball that has a sponge-like substance within it? Imaginative, inquiring minds want to know... among other things.
3) RPG Theory Comprehensive Link. Some interesting articles here which lead to this quote by jrients at the FORGE: "Roleplaying reconnects us with our ancient need to sit in a circle and tell stories. More and more, our culture surrenders our storytelling to an elite who deliver stories to us via TV/movies. For most of humanity's history storytelling was an active endeavor, today it has become passive..."
Very good! I once commented during a video interview at GENCON that RP is a tribal event with the constant exchange of information, everyone gathered about the elder to hear not only stories, but to assimilate information that might not otherwise be gathered or retained. It was/is entertainment and learning at once, which is the way education should be, so I feel.
Back to meine Arbeit.
Wednesday, January 20, 2010
Boyd, Jenkinson and Ackerman: 3 Books on "Play"
Extracted from The Genius of Play
"The question, “Who am I in this game?” and “How must I be as my new self?” is a major preoccupation for most young players. Through imaginative play, and in particular through socio-dramatic play, children are able to express and explore their own viewpoints and feelings, and as Jane Hislam perceptively observes, they are also able to explore those feelings which are not necessarily their own. (Moyles, Hislam et al, 1994). In the magic of empathetic imitation, which is quite different from copying, children live imaginatively into the experience of “the other.” Then, guided by the inspirational spirit of play, the ability to “read” the thoughts and feelings of others begins to awaken and the journey towards emotional literacy begins.
This capacity, is absent in most children with autism. In his book, The Development of Play, David Cohen argues that although autistic children do play with objects, by moving them around and so on, they hardly ever engage in pretend or imaginative play. He suggests that this is because autistic children find it impossible to develop a theory of the other mind. Like adults with Asperger's syndrome, they might know what tears are, but not what they mean. Most autistic children are unable to perceive what another person might think or feel because, sadly, they are locked into their own worlds. (Cohen 1996:166). Tina Bruce gives an example of a child who begins to explore, through unsentimental imitation, the very different thoughts, feelings, and experiences of someone else.
“A new girl called Jo joined a nursery class. Jo had an artificial arm and two girls, Nadia and Jody were fascinated when she took it off at story time because she did not want to wear it all the time. That afternoon, the children played together and Nadia was Jo. Through her play, Nadia entered an alternative world to her own, in which she had no arms. She used all her knowledge of what arms are for and she came to know about Jo as she hadn't before.” (Bruce 1994: 117)
A society that is unable to live into the experience or feelings of “the other” is one which can be described as culturally autistic. It is my belief that through their own play, children can foster and develop the very qualities which will provide a powerful antidote to the “cultural autism” which threatens our society today."
Sally Jenkinson Publisher Link
Extracted from the Cornell Chronicle...
"Deep Play"
Diane Ackerman is serious about play
"It is exquisitely human to play; we relish and require it to feel whole. It is our refuge from ordinary life," she told a David L. Call Alumni Auditorium audience.
In her July 9 Summer Session lecture titled "Rapture, Ecstasy and Play," Ackerman, a Cornell alumna, poet, essayist and naturalist, enveloped the audience in her world by offering prose about love and personal anecdotes to explain her perspective on life's special moments, which she described as "deep play."
"The language of play has always fascinated me," said the author of A Natural History of the Senses and A Slender Thread: Rediscovering Hope at the Heart of Crisis.
According to Ackerman, "Every element of the human saga depends on play. Even language is a playing with words," she said. "We, as human beings, require a poetic version of life. All human beings of all ages and all cultures use the elemental poetry of everyday language."
Swimming with dolphins and communing with nature, she said, led her to the question, "What are we to make of dolphins and humans playing together?" The answer, she found, is that humans and animals alike understand play.
"Play is ingrained in the matrix of childhood and we take it for granted," Ackerman said. Though children rejoice in play, adults have a "deeper, transcendent form of play," she said.
The uncertainty and illusion of play can take place in countless venues, she suggested. "We can play anywhere that is set off from reality, whether it be a playground, a field, a church or a garage."
Ackerman explained there are many ways in which adults engage in deep play.
"Deep play doesn't have to do with an activity, like shallow play. It has to do with attitude or an extraordinarily intense state."
Furthermore, she said, "Deep play is an absence of mental noise -- liberating, soothing, and exciting. . . .We spend our lives in pursuit of those moments of feeling whole, or being in the moment of deep play."
The idea of deep play, Ackerman said, was originated by the philosopher/utilitarian Jeremy Bentham. However, she said, "he despised it and thought it was irrational." He felt that what could be lost far outweighed what could be gained.
Ancient people had their own forms of deep play, Ackerman said, and termed deep play to be rapture and ecstasy. "Rapture is being seized by force ... rape, ravage, usurp," she explained. "Ecstasy is a Greek word meaning a symbol of standing, or to stand, outside oneself. When you are experiencing ecstasy, you fly out of your mind and watch the known world dwindle in the distance."
Ackerman explained that one of the manifestations of deep play is love. "Love is a cult of two, full of mysticism, where you romp with your playmate and there is a feeling of ecstasy. When the couple breaks up, their secret world is shattered, leaving the partner disavowed. The illusion and the game are over."
Another form of deep play can come when one is in a moment of extreme danger, she explained. When Ackerman fell while mountain climbing and had to climb down with three broken ribs, she was in that state, she said. "I had to muzzle into life and drink from the source."
"Deep play means no analysis, no explanation, no promises, no goals, no worries. You are completely open to the drama of life that may unfold."
Diane Ackerman's Webpage
Buy at Amazon
Tuesday, January 19, 2010
Can Anyone Tell Me What This Is...?
I mean, is this an implant, or something akin to it? Its descriptive 'conclusion' is more in laymen's terms. This appears to be a mind altering device/or model for one, patented, and made or modeled in 1997?
Here's the link.


















